SymProjects Forum
General Category => General Discussions => Topic started by: MikeyTT on May 25, 2013, 04:39:58 pm
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I've had a quick search through the forums and can't find an answer to this, and I'm not entirely sure it's supported, but hey:
I've been developing a dash app that runs on Windows and currently hooks into the pCars API. I'm looking to introduce support for external hardware. I've started looking at the Logitech LCD devices and I already have some code for the Arduino.
The SymHardware however seems to be the route a lot of the sim racers go, so I'd like to implement support for this. So the questions:
A) Can I do this? I know the SimDash software does this already and I understand if this request is stamping on those toes.
B) If this is possible is there are documentation, APIs, etc that I can get my hands on? I've done a fair bit of googling around and come up empty. The dash app I'm creating is a WPF C# app.
Thanks, Mike...
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Would be great to have MikeyTT's app work with the DLC-247 etc
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Hello-
There is no formal API available but if your app is written is C# I can share some core with you.
I suggest to start with a simpler device at the beginning, live the Rev Burner or maybe the GI Max.
Regards
I've had a quick search through the forums and can't find an answer to this, and I'm not entirely sure it's supported, but hey:
I've been developing a dash app that runs on Windows and currently hooks into the pCars API. I'm looking to introduce support for external hardware. I've started looking at the Logitech LCD devices and I already have some code for the Arduino.
The SymHardware however seems to be the route a lot of the sim racers go, so I'd like to implement support for this. So the questions:
A) Can I do this? I know the SimDash software does this already and I understand if this request is stamping on those toes.
B) If this is possible is there are documentation, APIs, etc that I can get my hands on? I've done a fair bit of googling around and come up empty. The dash app I'm creating is a WPF C# app.
Thanks, Mike...
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Cristiano
That would be great, thanks. Yes the app is written in C#, or at least my interpretation of C# ;-)
I fear it may lead me to buying a device or two to test with as I don't have any of the devices currently.
Thanks, Mike...