SymProjects Forum
General Category => Questions about specific simulators => Topic started by: licorne06 on August 29, 2016, 02:49:02 pm
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Hello from the update 1.8 of Assetto Corsa it just me an error after 5 minutes
La référence d'objet n'est pas définie à une instance d'un objet.
à uPLibrary.Networking.M2Mqtt.Managers.MqttPublisherManager.PublishThread()
à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ThreadHelper.ThreadStart()
thx
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Hello
In the next couple of days I will test the new version of Assetto Corsa and check this problem.
Do you get the error message every time?
Cristiano
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PLEASE BUG PROJECT CARS IDEM
La référence d'objet n'est pas définie à une instance d'un objet.
à uPLibrary.Networking.M2Mqtt.Managers.MqttPublisherManager.PublishThread()
à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ThreadHelper.ThreadStart()
and that's when we can change skins with the steering wheel or other bouttons
PLEASE PLEASE
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Hello.
Can you tell me exactly when the error occurs?
what skin do you change?
thank you
PLEASE BUG PROJECT CARS IDEM
La référence d'objet n'est pas définie à une instance d'un objet.
à uPLibrary.Networking.M2Mqtt.Managers.MqttPublisherManager.PublishThread()
à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ThreadHelper.ThreadStart()
and that's when we can change skins with the steering wheel or other bouttons
PLEASE PLEASE
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In-game
crash
La référence d'objet n'est pas définie à une instance d'un objet.
à uPLibrary.Networking.M2Mqtt.Managers.MqttPublisherManager.PublishThread()
à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ThreadHelper.ThreadStart()
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????????
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what operating system are you using? is it Windows XP?
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Windows 10
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Hello.
Do you get the error every single time you run SimDash, or does it happen occasionally?
Please give me as much information as possible.
Can you do this test?
Edit C:\Program Files (x86)\SymProjects\SimDash.10.0.0
and change these lines:
<setting name="MqttDefaultPort" serializeAs="String">
<value>1883</value>
</setting>
to:
<setting name="MqttDefaultPort" serializeAs="String">
<value>1886</value>
</setting>
Thank you