Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - shaun_king

Pages: [1] 2 3
1
General Discussions / Re: rev gauge advice
« on: September 23, 2015, 02:23:08 am »
I did this; took dials from an old car. It was a while ago but I found that not all dials will work. I bought some VW polo dials only to find that they contain stepper motors. You need dials with the older fashioned linear motors. I eventually found some in a Kawasaki motor bike.

2
General Discussions / Re: Euro Truck Sim 2
« on: January 27, 2014, 05:25:06 pm »
Pardon? ???

3
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: January 21, 2014, 10:43:07 pm »
Just thought i'd add some more development pics to this thread. Has been a while but the old dials are still in progress:

I acquired carbon fibre vinyl and applied a patch to see how it would turn out if i wrapped it. Took some pictures in daylight to get a slightly more realistic perspective of the dial case. Currently looking for some matt dark grey paint to replace the matt black but over all I’m not too disappointed with the mix of textures which was my initial concern. decided not to vinyl the base because I felt it would have been too much. The switches were added to these pictures and although the red covers look effective in terms of catching the eye I’m not sure that the red colour works perfectly with the subtle mix of colours greys and black textures. However, the metal seems to blend in quite well. Maybe I need to try the chromed switch covers, if I can find them.






4
General Discussions / Re: Lane Change Test integration
« on: January 21, 2014, 06:49:27 pm »
Hi

Thank you very much for replying. Yes, it is a piece of simulator software. The password for all the zips is 'adam'. The software simulator environment is a road with floor markings and road signs that tell a driver to move from lane to lane. It is free to use.

It is basic but is internationally recognised in the HMI community for the design of interior controls. It was orginally designed by DaimlerChrysler (which is why they use a Mercedes SLK) and then the method was submitted to become an international standard of HMI testing. If it is of interest the ISO number is: ISO ISO 26022: 2010

I'm not sure about the software language or the soucre code. Hopefully the source code can be found in the zips.

I really really hope that this will work or you can work some magic on it because this is my last hope at the moment :\ I will be eternally grateful to you if you can help me.

5
General Discussions / Lane Change Test integration
« on: January 20, 2014, 09:34:10 pm »
Dear Cristiano

Can I deperately ask for some help please. I am i'm currently making a set of dials for a dashboard that will be used in my self-funded PhD design studies. I have happily used your symprojects parts so far. Please see: http://hutchinsonsimulators.wordpress.com for more details about this. So far they have been used for racing, and I have had many, many hours of enjoyment building and using them.

However, now I have been asked to use a peice of software called Lane Change Test to assess the control some control panels that I have designed. You can see and tryout the software yourself. A link to it is here: http://www.shaunhutchinson.com/LCT.zip

Can you please tell me what I need to do to this software so it will export rev, speed & gear data so I can use it with my SPI-D, Revburners and GI Max.

I think if I can work out how to make this software intergrate with the symprojects gear I can continue to developm my dashboard further, make upgrades, recommend that others use it for there builds.

I have a very low level of programming skill, but I get the feeling that the software is modifiable as I have seen people integrate it into real cars.

Hope you can help.

SHAUN


6
General Discussions / Support for dial gauges with non-uniform scale in CCD
« on: September 26, 2013, 04:30:35 pm »
Dear Cristiano

I have seen a couple of notes on the internet about the imminent update release of City Car Driving simulator version 1.3 about the 'support for dial gauges with non-uniform scale'... does this mean that I will be able to use symprojects equipment with this software soon?

The source of the note were on this youtube video: http://youtu.be/jJZjn__jyl8

Respectful regards,

SHAUN

7
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: September 03, 2013, 10:21:35 am »
SPI-D: 46.1mm x 33.3mm
GI MAX: 63mm x 30mm

This was the dimension for my cutouts, I made them that big because the drill bit that is used to mill out the parts is round so the corners would be have a radius on them. Giving space around the edges ensured the parts would not clash with the radius.

8
General Discussions / Re: XMP calculator?
« on: August 16, 2013, 08:10:05 am »
Something similar to a web-based weight or a currency converter. You type in the maximum RPM & MPH your current race car is and it breaks down the PPM's (think that means Pulse Position Modulation) into incremental values, and finally produces a file i.e. XMP that you can download to your desktop and import into Simdash. For instance here are my current 200mph-12000rpm XMP setting:

http://www.mediafire.com/download/wyhgl6s2k6bcvrv/200mph-12000rpm_settings.rar


Mine are really roughly calibrated. I think that a computer could work them out much more accurately. I think Cristiano is a very skilled guy, it is way beyond my skills to create such a calculator, which is why I have mad the suggestion.

:)

9
General Discussions / XMP calculator?
« on: August 07, 2013, 09:26:58 am »
Hi Cristiano  :)

Have you ever considered producing a XMP making calculator to help work out the correct values for rev burners; the type of thing that allows you to enter the speed and RPM of your simulator car and then it produces two XMP files that can be uploaded into simdash?

10
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: August 06, 2013, 09:24:36 am »
SwiftyOne's just about got it right Grum gti... at the moment it is a labour of love that I'm just doing for the sheer enjoyment. Will consider it in the
future tho. reckon I can make it in two pieces and I've found a source of motors from china. Soooooo, maybe! Until then I'm just retrospectively
reflecting on this prototype build to improve it, and chilling in front of TV - preparing the surfaces for the paintwork - while waiting for top gear
to come on:




11
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: July 31, 2013, 09:05:39 pm »
Just me again... I got bored waiting for the china USB cables to arrive so I decided to make a quick flash object to visualise in an interactive fashion. Click the image
below to check it out.



Please wait for this 5MB SWF Object file to load. This SWF Object needs Adobe Flash's plugin to work. Download here to make the
SWF Object work if you are experiencing problems.

12
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: July 31, 2013, 07:51:49 pm »
I managed to finally install the LED lighting. As seen in the video below they work relatively well. Over all illumination is good on the
dials and there is no over spill to effect the red LEDs of the GI-Max and SPI-D components. I really like the way that they make the
car feel more realistic when they are pushed up against the screens.


[Click picture to see the video of the dials working]



The covers are desperately needed on these as the LEDs are extremely bright if you look straight into them. Production of those will have to start ASAP.







However, there are some drawbacks to using soft materials, the major one being that light can shine through it because of it's low density. The
picture below show this problem.  One proposal that I may try is to use some blackout tape on the inside of the front cover to block out the
light then paint the tape white to help reflect the light back onto the dials. Gaffer tape of graphical line tape might do the job. Think bit of
experimentation won't hurt.


13
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: July 29, 2013, 12:43:39 pm »
any issues with changing the values on the gauges, I noticed that you changed the RPM to 1200 max vs what they were stock?  I have a pair of Civic gauges and would like to add to the RPMs from 9000 to maybe 1200. not sure if going up will cause any issues or is it all in the way you configure it in the software.

I had absolutely no problems when changing the values to 12,000 RPM, same with the speed. I plan to make several sets of gauges for different cars. You just need to adjust everything in simdash. It was extremely easy mr.w Once you have set them up I would suggest that youexport a XMP file of the settings so you don't have to calebrate all the settings time and time again if you want to keep changing the RPM values.

The XMP settings for my 12,000rpm & 200mph revburners are here if you want to have a mess around with them: http://www.mediafire.com/download.php?wyhgl6s2k6bcvrv

What about a remote controlled relay to switch backlight ON and OFF?
http://www.seeedstudio.com/depot/315mhz-wireless-car-key-fob-with-key-chain-battery-included-p-557.html?cPath=19_22
http://www.seeedstudio.com/depot/315mhz-codecadaptive-wireless-relay-p-550.html?cPath=19_22

Looks like an awesome idea I think that once I have sorted out the current system I will experiment with this :)

14
Hi Cristiano.

After your reply I started to get a bit depressed about not being able to run the revburners GI-max, SPI-D on a car simulator because i keep making gear with nothing to run it on so I also wrote an email off to Excalibur saying that i was a big fan of the game and was really enjoying it but would love to use symprojects equipment on it, and they kindly replied: 'I think we will Start a New Simulator Version in September and we will Check your System [with the revburners, etc] then'.

Sounds positive maybe :)

15
General Discussions / Re: My custom gauge WIP (shaun_king)
« on: July 18, 2013, 02:12:08 pm »
Final case part is back from the machine shop, look okay when assembled. Just the stands to produce now.






Successfully mounted the switches and I’m happy with the placement and the look of the them on the rear of the unit. With near enough all the
electrics mounted all is, waiting for now are some short USB cables to arrive from my eBay shop in Hong Kong. This is for two reasons. Firstly,
the current wires plugs on the Revburners collide with the switches, so elbowed plugs will be on the new cables. The 12v DC power plug elbows
have already arrived as seen in the photo below. Secondly,  I want to reduce the length of the cables so they hold bettering the cluster case.
I also want to reduce the amount of wires that come out of the cluster so I intend to join the 4 new short USB cables from the two Revburners,
the GI-Max Gear indicator and the SPI-D digital speedometer together with the hub in the photo below so only one USB cable adorns from the
cluster. I want to experiment with the DC power cables too to see if I can join the two together so I only have one Power cable coming out of
the case.





Pages: [1] 2 3
hit counter