Author Topic: Monsta support for f1 2013 .  (Read 58489 times)

bporion

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Monsta support for f1 2013 .
« on: October 07, 2013, 12:39:32 am »
can we change the values like for f1 2012 to get it to work ?

scuzzilla

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Re: Monsta support for f1 2013 .
« Reply #1 on: October 08, 2013, 05:57:00 am »
I tried changing it to my F1 2012 config but to not avail.

For reference:

Quote
<motion enabled="true" ip="127.0.0.1" port="20777" delay="1" extradata="2" />
<led_display nativeSupport="false" />

Anyway, if it's all as usual it will take weeks to get the DLC-247 to work with a new game...top job.
« Last Edit: October 08, 2013, 08:02:01 am by scuzzilla »

Cristiano

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Re: Monsta support for f1 2013 .
« Reply #2 on: October 08, 2013, 05:40:13 pm »
Hello.
I didn't know F1 2013 was available.

I will include it in the next SimDash release.

Regards
Cristiano

I tried changing it to my F1 2012 config but to not avail.

For reference:

Quote
<motion enabled="true" ip="127.0.0.1" port="20777" delay="1" extradata="2" />
<led_display nativeSupport="false" />

Anyway, if it's all as usual it will take weeks to get the DLC-247 to work with a new game...top job.

scuzzilla

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Re: Monsta support for f1 2013 .
« Reply #3 on: October 09, 2013, 07:45:30 am »
Not doing this because of Cristianos reply but I realized I may have went a bit over the top yesterday - most games work right away and if not there's a workaround. In case anyone's curious: GSC2013 works if the GSC2012 plugin is pointed into the right direction, too.

bporion

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Re: Monsta support for f1 2013 .
« Reply #4 on: October 10, 2013, 02:57:58 am »
thanks Cristiano !

scuzzilla

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Re: Monsta support for f1 2013 .
« Reply #5 on: October 17, 2013, 08:30:27 pm »
Cristiano,

is it possible to have a beta build? It's a bit annoying to be unable to make use of the display, although I can understand you want to test a new build thoroughly. :)

Cristiano

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Re: Monsta support for f1 2013 .
« Reply #6 on: October 18, 2013, 09:56:23 pm »
Hi.
what are you expection in the new build? support fr F1 2013?

in that case, it's not ready yet

bporion

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Re: Monsta support for f1 2013 .
« Reply #7 on: October 19, 2013, 05:28:29 pm »
well like you said , it will be in the next simdash release so .. till then .

pallevalle

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Re: Monsta support for f1 2013 .
« Reply #8 on: October 24, 2013, 12:00:46 am »
F1 2013 - Would be nice with  (apart from the usual stuff...) Kers & DRS.
When is the next SimDash release, isthere maybe a trial to test?

Love the work u do!


Newbee here  ;D

bporion

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Re: Monsta support for f1 2013 .
« Reply #9 on: October 24, 2013, 10:04:48 pm »
it does have kers and drs just not whit the classic cars .

pallevalle

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Re: Monsta support for f1 2013 .
« Reply #10 on: October 30, 2013, 02:18:16 pm »
it does have kers and drs just not whit the classic cars .

I have the game F1 2013 and F1 2012. And there F1 2012 simdash works, but the config I have is named f1 2011 is there something I´ve missed. Because kers and drs do not work on my Monsta for F1 2012?!

bporion

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Re: Monsta support for f1 2013 .
« Reply #11 on: October 30, 2013, 08:27:41 pm »
I thought you were saying that the game did not have kers or drs , sorry about that . soooooooo any news ?? :)

pallevalle

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Re: Monsta support for f1 2013 .
« Reply #12 on: October 31, 2013, 08:08:52 am »
I thought you were saying that the game did not have kers or drs , sorry about that . soooooooo any news ?? :)

Aha  ;D

I don´t know, I´m waiting my pants of here  ???

bporion

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Re: Monsta support for f1 2013 .
« Reply #13 on: November 01, 2013, 12:32:29 am »
sorry but bump .

pallevalle

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Re: Monsta support for f1 2013 .
« Reply #14 on: November 08, 2013, 09:44:29 pm »
Hello.
I didn't know F1 2013 was available.

I will include it in the next SimDash release.

Regards
Cristiano

I tried changing it to my F1 2012 config but to not avail.

Why is nothing happen here?... I would like to know were we are with Monsta upgrade for F1 2013. I bought the thing for a lot of money and I´m thinking about sending it back and get my self some other stuff that works. 6 weeks sins last answer. Please can we get some info?! Or have I missed something?



For reference:

Quote
<motion enabled="true" ip="127.0.0.1" port="20777" delay="1" extradata="2" />
<led_display nativeSupport="false" />

Anyway, if it's all as usual it will take weeks to get the DLC-247 to work with a new game...top job.

 

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