All 3 of those support HID joysticks, so most likely yes.
The JC32 comes with a configuration utility which you will have to use to set up the rotary encoders so they'll work as buttons. When you've done this, turning the encoder will send a button(one per direction) press to your game, the same way a joystick(or steering wheel) would.
Mapping the keys to the game should be possible from the ingame settings menu, just like you would set up your racing wheel. An alternative to this is using (third party)software like AutoHotkey to map the joystick buttons from the JC32 to keyboard presses(for example map button one to send a "L" keypress for the pit limiter).
For the clutch, it's important the game supports analog axes from more than one controller. Most modern games/sims do, but to make sure you could hook up a spare gamepad or joystick and see you can map its controls while your wheel is also configured(if you're already using USB pedals like clubsports, your game should support this).