Author Topic: DIRT 4  (Read 7398 times)

percha09

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DIRT 4
« on: June 10, 2017, 07:40:07 pm »
there is any support for dirt 4 ?

Cristiano

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Re: DIRT 4
« Reply #1 on: June 10, 2017, 09:42:44 pm »
Not at the moment but I am working on it and I am planning to release Simdash 15, that will support it, at the end of the week.

Regards
Cristiano

Tiogy

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Re: DIRT 4
« Reply #2 on: June 11, 2017, 04:45:06 am »
Good to hear Cristiano!

I noticed that the UDP options for Dirt 4 have been expanded to offer more custom options / data. Codies have an updated PDF with more information and details posted on their forums.

Thank you.  :)
« Last Edit: June 11, 2017, 04:48:53 am by Tiogy »

licorne06

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Re: DIRT 4
« Reply #3 on: June 11, 2017, 04:00:48 pm »
Good job Cristiano!

licorne06

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Re: DIRT 4
« Reply #4 on: June 14, 2017, 04:49:39 pm »
Please V15 ;)

torwith

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Re: DIRT 4
« Reply #5 on: June 14, 2017, 07:48:11 pm »
Very good. Christiano.

Cristiano

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Re: DIRT 4
« Reply #6 on: June 15, 2017, 11:25:23 am »
This week end I will release the SImDash updates, with basic Dirt 4 support for the moment, but I will exand it immediately to support the new data.

do you have a link to the PDF?

Thank you



Good to hear Cristiano!

I noticed that the UDP options for Dirt 4 have been expanded to offer more custom options / data. Codies have an updated PDF with more information and details posted on their forums.

Thank you.  :)

grancab

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Re: DIRT 4
« Reply #7 on: June 15, 2017, 11:57:59 am »
This week end I will release the SImDash updates, with basic Dirt 4 support for the moment, but I will exand it immediately to support the new data.

do you have a link to the PDF?

Thank you


https://es.scribd.com/document/350826037/UDP-output-setup

still no gearshift point, wheel lock or handbrake on udp data  :-\
« Last Edit: June 15, 2017, 12:03:27 pm by grancab »

Tiogy

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Re: DIRT 4
« Reply #8 on: June 20, 2017, 07:05:06 pm »
@Cristiano

Do you think you'll be able to implement RPM% for Dirt4?

Does it matter if we use the old format for the UPD in the xml file?

I tried setting it as instructed in the configuration info but, nothing is working.

Jantlotus/Dio

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Re: DIRT 4
« Reply #9 on: June 21, 2017, 05:43:15 am »
@Cristiano

Do you think you'll be able to implement RPM% for Dirt4?

Does it matter if we use the old format for the UPD in the xml file?

I tried setting it as instructed in the configuration info but, nothing is working.

Then you have to take a look at this chart to see if the game supports that output https://docs.google.com/spreadsheets/d/1voFgrTha5OSXUKY-Dk6jZYmDgoEN_mjnK7FXvk5r2AM/edit?hl=en&hl=en#gid=0

Cristiano

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Re: DIRT 4
« Reply #10 on: June 21, 2017, 01:24:37 pm »
I added basic data to the Dirt 4 plugin, because people wanted it.

I am now going to add more data items, so there will be an update soon...




@Cristiano

Do you think you'll be able to implement RPM% for Dirt4?

Does it matter if we use the old format for the UPD in the xml file?

I tried setting it as instructed in the configuration info but, nothing is working.

Tiogy

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Re: DIRT 4
« Reply #11 on: June 21, 2017, 03:19:52 pm »
I added basic data to the Dirt 4 plugin, because people wanted it.

I am now going to add more data items, so there will be an update soon...

I look forward to it Cristiano - thank you.  :)

 

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