// New version 2 stuff
fprintf( fo, "GamePhase=%d YellowFlagState=%d SectorFlags=(%d,%d,%d)\n", info.mGamePhase, info.mYellowFlagState,
info.mSectorFlag[0], info.mSectorFlag[1], info.mSectorFlag[2] );
fprintf( fo, "InRealtime=%d StartLight=%d NumRedLights=%d\n", info.mInRealtime, info.mStartLight, info.mNumRedLights );
fprintf( fo, "PlayerName=%s PlrFileName=%s\n", info.mPlayerName, info.mPlrFileName );
fprintf( fo, "DarkCloud=%.2f Raining=%.2f AmbientTemp=%.1f TrackTemp=%.1f\n", info.mDarkCloud, info.mRaining, info.mAmbientTemp, info.mTrackTemp );
fprintf( fo, "Wind=(%.1f,%.1f,%.1f) OnPathWetness=%.2f OffPathWetness=%.2f\n", info.mWind.x, info.mWind.y, info.mWind.z, info.mOnPathWetness, info.mOffPathWetness );
I have found that rFactor 2 supports these values. Is it possible to intergrate them in SimDash? Or is it allready on your TO-DO list?
